Animal
Farm

an animated adaptation

Chapter One

The Dream of Freedom

In which the animals dream of a better life.
Boxer the horse
Mr. Jones
Narrator Long ago, on a farm called Manor Farm, the animals worked all day. Their owner, Mr. Jones, was cruel — and often drunk.
Old Major
Old Major "Comrades! Humans take everything we make. One day, we must take this farm back for ourselves!"
Napoleon
Snowball
Narrator Old Major was very old. Soon, he died. But his dream of a free farm lived on.
Snowball
Boxer
Mr. Jones
Animal Farm
Narrator One day Jones forgot to feed them. The animals fought back — and chased him off the farm! "The farm belongs to us now!" cried Snowball.
Chapter Two

The New Order

The animals rule themselves… for a while.

The Seven Commandments

  1. Whatever goes upon two legs is an enemy.
  2. Whatever goes upon four legs, or has wings, is a friend.
  3. No animal shall wear clothes.
  4. No animal shall sleep in a bed.
  5. No animal shall drink alcohol.
  6. No animal shall kill any other animal.
  7. All animals are equal.
Snowball
Napoleon
Narrator The pigs Snowball and Napoleon wrote seven rules so every animal would be treated equally.
Boxer
"I will work harder!"
Narrator Boxer the strong, kind horse worked from sunrise to dark. He always said the same thing when work got hard.
Snowball
Napoleon
Narrator Snowball wanted to build a windmill to help everyone. But Napoleon grew jealous of Snowball's clever ideas.
Napoleon
Snowball
Dog
Narrator Napoleon trained nine fierce dogs in secret. He used them to chase Snowball away — and made himself the new boss.
Chapter Three

Lies and Power

The pigs change the rules… and no one is safe.

The Seven Commandments

  1. Whatever goes upon two legs is an enemy.
  2. Whatever goes upon four legs, or has wings, is a friend.
  3. No animal shall wear clothes without reason.
  4. No animal shall sleep in a bed with sheets.
  5. No animal shall drink alcohol to excess.
  6. No animal shall kill any other animal without cause.
  7. All animals are equal.
Squealer
The Sheep
♪ 4 LEGS GOOD! ♪
♪ 2 LEGS BAD! ♪
♪ 4 LEGS GOOD! ♪
Narrator Squealer secretly changed the rules at night. Napoleon taught the sheep to chant loud slogans — so when any animal tried to ask a question, the sheep would drown them out: "Four legs good, two legs bad!"
so hungry…
so cold…
Narrator The animals built the windmill themselves — cold, hungry, and exhausted. But Napoleon took all the credit for it.
Napoleon
Narrator Anyone who questioned Napoleon was taken away by the dogs. The other animals watched, too afraid to speak.
Boxer (collapsed)
Benjamin
Narrator Boxer worked himself sick. When he grew too weak to pull stones, Napoleon sold him for money — to the slaughterhouse. Benjamin read the wagon and cried: "They're taking him away to be killed!"
Chapter Four

The Pigs Become Human

The revolution comes full circle.
Napoleon
Human Farmer
Narrator Years passed. The pigs began to walk on two legs. They wore clothes. They drank with the humans, like old friends.
Narrator The other animals looked through the window… and could no longer tell pig from human.

The Commandments

  1. Whatever goes upon two legs is an enemy.
  2. Whatever goes upon four legs, or has wings, is a friend.
  3. No animal shall wear clothes.
  4. No animal shall sleep in a bed.
  5. No animal shall drink alcohol.
  6. No animal shall kill any other animal.
  7. All animals are equal.
All animals are equal,
but some animals are more equal than others.
Narrator Only one rule was left on the wall: "All animals are equal — but some are more equal than others."
Revolutions begin with promises.
Power changes those who hold it.
— Animal Farm —
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Animal
Farm

An Animated Adaptation
Best with sound on